if CLIENT then return end
	
	GM = GM or gmod.GetGamemode()
	GM.doodad.multiplier = 2
	GM.Teams.based = true
	GM.Teams.amt = 2 //Amount of teams
	


hook.Add( "StartRound", "ws_bridges", function()
	ents.FindByName( "spawnbutton" )[1]:Fire("Press", "", 0 )
	for k,v in pairs(ents.FindByClass( "func_button" )) do
		if string.find(v:GetName(), "DissableTrigger" ) then
			v:Activate()
			v:Fire("Press", "", 0)
		end
	end
	local b = math.random( 1, 4 )
	for k,v in pairs(ents.FindByClass( "func_button" )) do
		if v:GetName() == "B" ..b.. "EnableTrigger" then
			v:Activate()
			v:Fire("Press", "", 0)
		end
	end
	for k,v in pairs(ents.FindByClass( "ws_item" )) do
		if v:WaterLevel() > 0 then
			v:Remove()
		end
	end
end)